Naughty Dog
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(The tl;dr video companion to this article): I always like to remind people the best way to troubleshoot something, happens to share similarities with the best way to do science: just try a bunch of shit and see what works. No worries on discerning the truth of the matter afterwards: it will be fairly evident… Read more
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A game helped defined by the lack of 30 milliseconds of button pressing In my many travels through the virtual realm, I often have to ponder about a great number of realities that affect the entirety of the interplay between player and avatar on a regular basis, and what kind of disruption it can mean… Read more
