octocamo
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(The tl;dr companion video to this article): The fun thing about most of the people I’ve known who play stealth games…is that they don’t seem to be overly concerned about the whole “sneaking bit”. I always recommend they could try, you know, staying hidden in cover and not being hair trigger about shooting anything that… Read more
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When designing a video game, one must accommodate for the lowest common denominator, when creating a fool proof, accessible system. To that point, I’m reminded of a quote attributed to a park ranger who reportedly once said: “There is considerable overlap between the intelligence of the smartest bears and the dumbest tourists”, and I think… Read more
