Active Time Event

Inventio Per Fabula

octocamo

  • (The tl;dr companion video to this article): The fun thing about most of the people I’ve known who play stealth games…is that they don’t seem to be overly concerned about the whole “sneaking bit”. I always recommend they could try, you know, staying hidden in cover and not being hair trigger about shooting anything that… Read more

  • When designing a video game, one must accommodate for the lowest common denominator, when creating a fool proof, accessible system. To that point, I’m reminded of a quote attributed to a park ranger who reportedly once said: “There is considerable overlap between the intelligence of the smartest bears and the dumbest tourists”, and I think… Read more