Active Time Event

Inventio Per Fabula

turn based

  • They say it’s always darkest before the dawn… Yet for others, it remains perpetual fucking midnight As I continue to trek through the misery and mire of Expedition 33 (E33), it must not be understated the importance the game puts on the valuable beauty of impermanence, in not taking for granted what is here today,… Read more

  • Remember folks: just because you feel like bucking the trend of traditionality, does not mean it will always work out for the best. “wHy Is ThIs gAmE sO dIfFiCuLt?’ said every loud Metal Gear Solid player ever As Expedition 33 (E33) continues to enrapture me, I soldier forward; its world full of dread and woe… Read more

  • To be or not to be…that is the question, and with it, the rest of horrifying existence follows. Be the motherfucker you wish to see in the world My delightful yet arduous journey through Expedition 33 (E33) spurs on, as both the limitations of the real and the hyperreal test my resolve, and with it,… Read more

  • The familiar doesn’t always mean favorable. So very tried of outdated standards…. Expedition 33 (E33) continues to deliver in most ways fathomable, not fixing what isn’t broken about the old school way of doing things, yet mediating some of the less favorable elements that haunted turn based RPGs of old. These kinds of moments always… Read more

  • The march of time waits for no one, and yesterday’s standards becomes today’s exceptions. For example, back in the 90’s, the gaming industry use to operate within the context of a “low yikes” standard of financial viability, whereas these days, the industry is now deep in the “critical high yikes” stage of tolerable financial turmoil… Read more