multiplayer
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Expectation is often what occurs when one sees the world as they prefer to imagine it vs what it tends to be in actuality. Needless to say, often disappointing as a result Yesterday was rife with flow…tis a predictable shame that impermanence reinforced the notion of good things and the time limits that haunt them,… Read more
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“Our” trio is down to two Rejoice, Nightfarers! A severely demanded for u yupdate that many players from the Elden Ring community have been clamoring for, and one that is both long overdue and yet at the same time, surprisingly quick in it’s implementation, comes in the form of patch 1.02, aka, the Duos Expedition… Read more
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You might not be all that surprised by the difference in time investment, honestly A very similar looking screen greeted me before the end of the tutorial when I booted up Elden Ring: Nightreign, which I guess should come as no surprise to me, as it’s a bit of a tradition to die before the… Read more
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These days, I feel quite off when I’m not framing my gaming articles through the lens of philosophy. Almost as if my mention of philosophy in tandem with gaming has become not unlike Marvel editors’ desire to inject doom where no doom previously existed To that point (somehow), here on ATE, self-identity is a big… Read more
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Not much time to go indepth on an entire subject with a full length article today due to a busy schedule, but I figured I would take a moment to wonder aloud about whether or not FromtSoftware will in fact, stick to their guns and keep Elden Ring: Nightreign multiplayer oriented? From reading write ups… Read more
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A new Elden Ring game is upon us. What launch day servers will look like when players start logging in After spending a significant amount of time with Doom: The Dark Ages in the past two weeks, and having thoroughly enjoyed what was on offer, warts and all, I am about ready to move on… Read more
