Active Time Event

Inventio Per Fabula

multiplayer

  • You know those days when you wake up, and you are either already in immense pain or immediately hurt yourself when getting out of bed? Aging not fun. When not even the hamburger helps, you know you’re well and truly fucked For the past week I’ve been playing the retelling that is Halo: Campaign Evolved… Read more

  • It’s not just about what one is saying but how one says it that matters. When keeping it real in Middle Earth goes wrong For those of you just joining us, I’ve been slowly peeling back the rind of the recently released Halo 1 “remake”, Halo: Campaign Evolved (H:CEv), in an attempt to see whether… Read more

  • As Mark Twain asserted; history doesn’t repeat itself, but it does rhyme. This would go a long way in explaining why my philosophical lamentations sound so sing songy Here we are, at the end of all things. At least, at the end of all things GoldenEye 64 related, as we bring to a close a… Read more

  • In times of stressful need, one has to have effective ways to blow off some steam, in order to give themselves a little self love, for the sake of cognitive clarity and psychological well being. …cause it’s definitely going to get worse before it gets better After our brief excursion with ATE’s weekly Words of… Read more

  • “Men are more governed by their passions then reason”, a paraphrasing of a sentiment expressed by philosopher David Hume. In the realm of gaming, this loosely translates to: hang the sense of it, ask yourself the real question: is it cool? Cool happens when your heart is in the right place Dovetailing from my last… Read more

  • We have entered into a rather grim part of the year…that being the ever lamentable dregs of Joyless January, which I argue always brings forth the vibe of an emotionally bankrupt black hole that no joy can escape from within the spacetime continuum. Double your pleasure… In an ill conceived attempt in thinking I can… Read more

  • Not all who wander are lost… Others still, are just lost causes As I was finishing up “The Art of Losing” yesterday, the vibe it brought forth carried a certain finality to it, as if it was one of the last great insights I had the ability to muster, in sharing my deconstruction of Mario… Read more

  • When you can’t beat em: help them beat other people. An insane world demands crazy standards With void week nearly over, and the spacetime continuum jolting back into its proper volumized moment of “nowish” in question, the frozen absurdity of humanities follies regain virality unabated, and with it, totality of disappointment made manifest afresh once… Read more

  • Let it not be said how existentially relevant the doctrine involving the military strategy MAD (Mutually Assured Destruction) has been to humanity at large. In a MAD world, some pterodactyls just want to watch the world burn My continued exploration into the depths of Mario Kart World’s (MKW) metagame has been an engaging effort, to… Read more

  • As we continue to trudge with aimless abandon through the inane purgatory that is void week, we persist right alongside all of the air conditioned nightmares and blue collar existentialism along with it. Such a sense of isolation and monotony is enough to send one screaming hysterically into the night I continue to spend time… Read more

  • In the process of finding oneself, experimentation is necessary. Have the confidence to be the monster under someone else’s bed My track record of analysis in most regards remains firmly anchored in the realm of proven standard, though I would be remiss of authenticity if I wasn’t honest about how utterly baffled I am at… Read more

  • Expectation is often what occurs when one sees the world as they prefer to imagine it vs what it tends to be in actuality. Needless to say, often disappointing as a result Yesterday was rife with flow…tis a predictable shame that impermanence reinforced the notion of good things and the time limits that haunt them,… Read more

  • “Broadening one’s horizons” doesn’t always translate into an unequivocally good thing. When keeping it real goes wrong, yuletide edition. In grappling with the truth that confronts me, in all of its profanely greasy textures… the one involving the essence of what makes Mario Kart World the kind of racer it really is, I’m finding it… Read more

  • *DISCLAIMER: I’m prefacing this article with a reality check that anything discussed hereafter represents a thought experiment involving philosophical deconstructionism, and the metaphysics involved with players as autonomous agents reacting within a simulated environment, and not a serious concern over ethical implications with either the gamer, or developer in question. Thank you for understanding.* In… Read more

  • I meant Chun-Li being *the* GOAT (greatest of all time), not an actual goat…. As I’ve previously mentioned here on Active Time Event, as much as I enjoy keeping apprised of the relevant news items of the day in staying on top of what matters in the realm of gaming, I also enjoy using the… Read more

  • “Our” trio is down to two Rejoice, Nightfarers! A severely demanded for u yupdate that many players from the Elden Ring community have been clamoring for, and one that is both long overdue and yet at the same time, surprisingly quick in it’s implementation, comes in the form of patch 1.02, aka, the Duos Expedition… Read more

  • You might not be all that surprised by the difference in time investment, honestly A very similar looking screen greeted me before the end of the tutorial when I booted up Elden Ring: Nightreign, which I guess should come as no surprise to me, as it’s a bit of a tradition to die before the… Read more

  • These days, I feel quite off when I’m not framing my gaming articles through the lens of philosophy. Almost as if my mention of philosophy in tandem with gaming has become not unlike Marvel editors’ desire to inject doom where no doom previously existed To that point (somehow), here on ATE, self-identity is a big… Read more

  • Not much time to go indepth on an entire subject with a full length article today due to a busy schedule, but I figured I would take a moment to wonder aloud about whether or not FromtSoftware will in fact, stick to their guns and keep Elden Ring: Nightreign multiplayer oriented? From reading write ups… Read more

  • A new Elden Ring game is upon us. What launch day servers will look like when players start logging in After spending a significant amount of time with Doom: The Dark Ages in the past two weeks, and having thoroughly enjoyed what was on offer, warts and all, I am about ready to move on… Read more