parry
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Better the devil you know than the devil you don’t. They might be “bad guys”, but that doesn’t make them “bad guys”? The examination of human nature in direct contrast to the mechanistic tendencies needed in applying oneself to the demanding dexterous proclivities of Expedition 33’s (E33) parry system, made for a surprisingly sobering read,… Read more
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The familiar doesn’t always mean favorable. So very tried of outdated standards…. Expedition 33 (E33) continues to deliver in most ways fathomable, not fixing what isn’t broken about the old school way of doing things, yet mediating some of the less favorable elements that haunted turn based RPGs of old. These kinds of moments always… Read more
