Active Time Event

Inventio Per Fabula

adventure

  • As someone who is chronically stricken with stubborn cynicism, setting realistic expectations on a regular basis feels like an absurd prospect. Though no other way has ever made any more sense to me by days end As I continue my playthrough of Mixtape, I remind myself of a phrase I once heard in reference to… Read more

  • When adapting a property, it’s always important to note exactly which inherent qualities to focus on in remaining faithful. In this way, I feel like the design elements for an Indiana Jones video game really are no brainers Reading this article about developer MachineGames reminds me of how much fun I had playing Indiana Jones… Read more

  • As I sit here with bloodshot eyes and a sore body, knowing I still have one more overnight shift left to do before my work week is over, mulling over ideas in an attempt to fulfill my self-imposed status quo of writing about games everyday, I catch myself from nodding off right before my head… Read more

  • to a T is A-OKAY, IMO

    In spite of our best efforts, creative endeavors don’t always turn out the way we would have hoped, as recreating miracles can be an impossible feat. That doesn’t stop some from trying, however. Luckily, that isn’t always the case, and we, the collective, are treated to something a bit more colorful and creative as a… Read more

  • A jarringly simple question…one with as surprisingly complex an answer. A question that I recently posed to myself after reading an article discussing the newest game from Katamari creator Keita Takahashi, to a T, and an exchange that briefly occurred with another famous game designer Fumito Ueda, who helped lead the teams responsible for ICO,… Read more

  • Sic Parvis Magna…greatness from small beginnings. A phrase I became familiar with through my love of the Uncharted series, and one I regularly think about in my own absurdist quest of self-discovery, and one that’s taken me from my own humble origins that started all the way back in September 2012 on the original version… Read more