Active Time Event

Inventio Per Fabula

Fps

  • As Mark Twain asserted; history doesn’t repeat itself, but it does rhyme. This would go a long way in explaining why my philosophical lamentations sound so sing songy Here we are, at the end of all things. At least, at the end of all things GoldenEye 64 related, as we bring to a close a… Read more

  • While the Marvel Cinematic Universe gets a lot of praise for post credits surprises, they were not the first ones to do it, as the Muppets beat them to the punch decades before hand. When worlds collide: the thought of Animal being apart of The Avengers initiative holds great interest for me With 007 finally… Read more

  • The old saying goes it’s always darkest before the dawn… …and sometimes, *you* continue to persist as the darkest thing sulking about, even after the dawn After the impressively vile and rampantly chaotic liquid shitting episode that any replay of the level Control turns out to be (at least on 00 Agent), we move into… Read more

  • Though this next bit of darkly shaded humor may mean nothing to you at the moment, after reading this write-up about one of the final missions in GoldenEye, I urge you to go read The Myth of Sisyphus (or at least a tl;dr summary), to truly appreciate the idea behind the premise of this article,… Read more

  • We get by with a little help from our friends… …no matter what’s on the agenda for the day After admiring some trans-continental bilingualism in the form of broadcasting self-aware meta media-literacy on a train yesterday, we move on from a proper derailing and find our selves in the Jungle, as our replay of GoldenEye… Read more

  • We all end up “oofing” every now and then, even the best of us… …it’s only when the oofing continues to persist does it end up turning into a big ole pile of yikes LAST TIME, ON GOLDENEYE Z! 64!, after super sonic racing right through the Archives level, in a fine testament to speedrunning,… Read more

  • In times of stressful need, one has to have effective ways to blow off some steam, in order to give themselves a little self love, for the sake of cognitive clarity and psychological well being. …cause it’s definitely going to get worse before it gets better After our brief excursion with ATE’s weekly Words of… Read more

  • An old turn of phrase suggests one “stop to smell the roses”. Whoever said this never stopped to consider the possibility of one having taken a shit in the flower bed before you got there, and now you’re profusely gagging after taking a huge whiff of floral asshole Today, on our continuing replay of GoldenEye… Read more

  • In the grand scheme of things, context takes on many forms; one child’s energetic playtime may be an adult’s calming respite. There even existed a store, way back in the 20th century that even allowed consumers to rent such “context” Powering on through our replay of GoldenEye 64, and now that we have safely escaped… Read more

  • GoldenEye 64: Das Bond

    They say never judge a book by its cover. People say a lot of stupid fucking things, don’t they? As we move forward with our replay of GoldenEye 64, after a brief excursion into totally off the map, extra canonical bullshit territory, with our trapesing through the terrifying terrain that troublingly terrorizes with titanic thermonbaric… Read more

  • Amdist the bombast and the bullet holes, the violence born of national woes, stands tall and proud the human spirit, with all of their eloquent prose. Well, if it’s true what they say about people being made in “god’s image”, then god is just some freak ass gooner chud pumping loads to Power Rangers porn… Read more

  • “Men are more governed by their passions then reason”, a paraphrasing of a sentiment expressed by philosopher David Hume. In the realm of gaming, this loosely translates to: hang the sense of it, ask yourself the real question: is it cool? Cool happens when your heart is in the right place Dovetailing from my last… Read more

  • Flirting with disaster is always more fun when you’re the one holding the ace up your sleeve. After I used the word disaster, Reagan popped into my mind. How peculiar… As we continue on with our little soiree behind the iron curtain, and sally forth with our “Bonding Experience” as we replay Goldeneye 64, we… Read more

  • What goes up, must come down …and the bigger they are… Following on the heels of a post I found rather peak, peak enough that I strongly considered just going out on a high note and saying hang the sense of doing the rest of the god damn runthrough of Goldeneye 64, cause there’s no… Read more

  • The quote from The Big Lebowski sums it up pretty well: “Sometimes you eat the bar, and sometimes…the bar eats you.” A friendly reminder that life is full of ups and downs, strikes and gutters, and you’ve just got to take them as they come, and maintain your sense of chill and calm no matter… Read more

  • The design ethics of GoldenEye 64 brings to mind that quote from Futurama: “When you do things right, people won’t be sure you’ve done anything at all.” And other times, expectations are just too damn ridiculous to begin with Continuing on from yesterday, where I finally made my triumphant return to the world of the… Read more

  • It takes all kinds to make a world… And if we borrow from the logic inherent in genetic legacy, the more diverse the better November has been quite the queer journey through spacetime, as its only been a little over a week since the month began, and yet October feels like yesterday. I suppose I… Read more

  • In my many years on this Earth, one important notion that has continually revealed itself to be more true with the passage of time is simply: nothing is ever quite what it seems. Gotta read between those lines, y’all Another Saturday has arrived, and with it, another terrible batch of the Sorrows to go along… Read more

  • In attempting to navigate the world mindlessly, one can certainly make an ass out of themselves without even realizing it. What I imagine drivers who don’t use their turn signals look like In a slightly related notion of incidentally mindless traversal, I inadvertently screwed myself this very day, as instead of getting to writing about… Read more

  • Not much time to write today, which means this has to be a drive by posting of sorts, as I briefly sift through all of the gaming nonsense and comment on something quickly before I move on This leaves me with the thought of the $80 price tag talking point for video games that keeps… Read more

  • With enough practice, one can even master the domain of hell. I’m not sure if this same logic is why Doom games have a “take it easy on me” break in period in earlier levels, but the warm up rounds of mindfully restrained sense of posturing make the burning sensation of hellfire a lot more… Read more

  • The amount of heavy lifting Goldeneye 64 did for the Bond name is a Rare feat The gameplay trailer showcased for 007 First Light at Sony’s State of Play revealed a confident showing from IO Interactive, the developers behind the Hitman series, who are letting the gaming world know loud and clear that much like… Read more

  • Try as I might, I am not always able to clear my head to get a full fledged article out in the time I have allotted to me in a given night, a reality I’ve had to deal with recently. Between a full time job, taking care of my cat, chores around the apartment, exhausted… Read more

  • The Doom series has gone to great lengths to establish itself as a staple; not just for the shooter genre, but for video games as a whole. With frenetic, over the top action that has few competitors within the same realm of intensity, Doom as en entity never seems to slow its roll, as each… Read more

  • All hell has broken loose…again. I’m of course referring to the recent launch of DOOM: The Dark Ages, which has felt like a longtime coming, with Eternal having launched back in March 202 we0, back during the start of the pandemic. It was a shitty time, to say the least Dark times indeed, though we… Read more