Active Time Event

Inventio Per Fabula

Xbox

  • (Tl;dr video companion for this article): Within the idea of invoking the spirit of Bob Ross, I look back at my past few articles and stand relieved at the notion of “happy accidents”, as I feel as if a wonderfully profuse amount of thought was generated from a series of incidental mishaps and circumstantial absurdity.… Read more

  • (Tl;dr video companion to this article): I ended yesterday’s article on a salient note, after stumbling around in the dark for a bit, realizing there was absolutely no way in hell I was going to wrap up all of my thoughts about Gears of War: E-Day by article/days end. All of that to say, the… Read more

  • (The tl;dr video companion to this article): Preface: What a fucking shit show this article has become….I guarantee you I’m just going to entitle this article something outlandish referencing ballsacks or some nonsense of the sort. Anyways, I don’t normally write a preface for my articles, but as I will make mention in a minute… Read more

  • (The tl;dr video companion to this article): Creators giveth, and creators taketh away, all in the same moment. Which, ironically, is not just an oft miscited paraphrasing from the Bible, but also the main gist of the theme song from The Facts of Life…. just a fun observation I thought I’d share with you Which… Read more

  • (Tl; dr video companion to this article): What was old is new again… The eternal return spares no one My last article was err….if nothing else, terribly honest about the “state of things”, as they seem to be, in reference to me, gaming, and the vast emptiness that creates the texture of the every day.… Read more

  • (tl;dr video companion to this article): Within the idea of the everyday, we as individuals have such a vast array of choices we can make, both in big and small ways, that can have a drastic number of outcomes that can change the course of our lives and transform the world around us. Why then,… Read more

  • (The tl;dr video companion to this article): I’m a big fan of inversion in the name of critical thinking, so while the classic idiom goes “can’t see the forest for the trees” in terms of a cautionary tale about missing the big picture due to focusing on smaller details, I think inverting the old adage… Read more

  • (The tl;dr companion video to this article): Monday’s use to exclusively belong to my series Words of Wisdom, where I remark about some philosophy I’ve encountered, design methodology that’s intrigued me, or an original insight involving the grand absurdity of life itself, which was always a fun way to book end my weeks with. Unfortunately,… Read more

  • (The tl;dr video companion to this article): My article from yesterday helped to detail my ongoing machinations in trying to expand the reach of what Active Time Event can provide, something I’ve been working on for a little while now, as I’ve been making video content alongside my articles since last December. It wasn’t until… Read more

  • (The tl;dr companion video to this article): There’s a fine line between hedonistic perversion and gluttonous debauchery… …and that line may in fact be self-loathing. Just a theory, though, once I’m done hating myself I’ll let you know my findings on the matter Yesterday’s post was a return to form, albeit one that took the… Read more

  • (The tl;dr video companion to this article): The art of crashing out with respectable tact is a talent reserved for those of us with only the mightiest of constitutions… …or untempered mental health issues, whatever you got in your tool belt, really. While being able to take a break from writing is fine and dandy,… Read more

  • (The tl;dr companion video to this article): Ever have one of those days where the hits just keep on coming? Sadly, it feels like that was kind of a day one thing for me While I have greatly enjoyed my time with Pokémon Pokopia thus far, and may yet find value in posting random one… Read more

  • The problem with relying on any system to provide value, is two fold. Firstly, handing the keys to someone else in regards to your happiness means you’re trading your own agency away, and secondly, even if you buy into what they tell you will make you happy, you may end up trying to live the… Read more

  • To quote Bertrand Russell: The time you enjoy wasting is not wasted time. Which is a saving fucking grace of a quote to consider, if this person’s art (or this article) is anything to go by In a continued effort of both thoroughness, and to increase the chance that when all is said and done,… Read more

  • Life is one big grey area, and due to this notion, it’s of great importance one appreciates how the black and white all blend together to create the intricate majesty of existence. So majestic… For anyone following along with my Halo coverage thus far, one may jump to the conclusion I am not that big… Read more

  • It’s not just about what one is saying but how one says it that matters. When keeping it real in Middle Earth goes wrong For those of you just joining us, I’ve been slowly peeling back the rind of the recently released Halo 1 “remake”, Halo: Campaign Evolved (H:CEv), in an attempt to see whether… Read more

  • This much is true: you’ll find many of the truths we cling to depend greatly on our own point of view. One man’s mean slight is another man’s peaceful night In a moment that seemed to be one of sheer reluctance, I started writing about my time with Halo: Campaign Evolved (H:CEv) yesterday. The reticence… Read more

  • Monetizing the Monotony

    “Ignorance is bliss” helps to remind us that a peace of mind is contingent with the notion…you’re better off not knowing. The truth shall set you free…the only problem is: freedom is terrifying I waxed more philosophically then I initially intended to in my last post, when discussing the utterly trivial nature of traditional reviews,… Read more

  • In a world of overachievers, I advocate for a more modest means of personal satisfaction. A “good enough” mentality will help set you up for life in the realm of stress free self-empowerment I’m aware there is a lot of tonal whiplash in my style from day to day here on Active Time Event; one… Read more

  • When adapting a property, it’s always important to note exactly which inherent qualities to focus on in remaining faithful. In this way, I feel like the design elements for an Indiana Jones video game really are no brainers Reading this article about developer MachineGames reminds me of how much fun I had playing Indiana Jones… Read more

  • Sometimes, it’s the thought that counts. Other times, it’s probably for the best to leave well enough the fuck alone Here I am, at the end of the day, attempting to get something posted before midnight, not necessarily coming in totally prepared with a bunch of gameplay under my belt to reference, nor am I… Read more

  • With enough practice, one can even master the domain of hell. I’m not sure if this same logic is why Doom games have a “take it easy on me” break in period in earlier levels, but the warm up rounds of mindfully restrained sense of posturing make the burning sensation of hellfire a lot more… Read more

  • They say that eyes are the windows to the soul, and that looking into them, you get a true sense for what kind of majestic sense of beauty they maintain their household with. Other times however, you don’t even have to ring the doorbell to conclusively know that no one is home This is relevant… Read more

  • Try as I might, I am not always able to clear my head to get a full fledged article out in the time I have allotted to me in a given night, a reality I’ve had to deal with recently. Between a full time job, taking care of my cat, chores around the apartment, exhausted… Read more

  • The Doom series has gone to great lengths to establish itself as a staple; not just for the shooter genre, but for video games as a whole. With frenetic, over the top action that has few competitors within the same realm of intensity, Doom as en entity never seems to slow its roll, as each… Read more

  • Sic Parvis Magna…greatness from small beginnings. A phrase I became familiar with through my love of the Uncharted series, and one I regularly think about in my own absurdist quest of self-discovery, and one that’s taken me from my own humble origins that started all the way back in September 2012 on the original version… Read more

  • All hell has broken loose…again. I’m of course referring to the recent launch of DOOM: The Dark Ages, which has felt like a longtime coming, with Eternal having launched back in March 202 we0, back during the start of the pandemic. It was a shitty time, to say the least Dark times indeed, though we… Read more

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