Active Time Event

Inventio Per Fabula

playstation

  • When adapting a property, it’s always important to note exactly which inherent qualities to focus on in remaining faithful. In this way, I feel like the design elements for an Indiana Jones video game really are no brainers Reading this article about developer MachineGames reminds me of how much fun I had playing Indiana Jones… Read more

  • Art is a subjective thing: just ask the person who bought and consumed an art piece entitled “Comedian”, which is in fact, a banana duct taped to a wall that he purchased for several million dollars. I mean, it’s one banana, Michael. What could it cost, 6.2 million dollars? Which segways us wonderfully into my… Read more

  • “Our” trio is down to two Rejoice, Nightfarers! A severely demanded for u yupdate that many players from the Elden Ring community have been clamoring for, and one that is both long overdue and yet at the same time, surprisingly quick in it’s implementation, comes in the form of patch 1.02, aka, the Duos Expedition… Read more

  • It’s Hegel Time The effort of creation is a difficult, messy process, and has a tendency to produce crazy results when things get out of hand…but hey, as long as you have an audience for it, anything truly bizarre, no matter how insane, can work, right? Has probably already topped the NYT best sellers list,… Read more

  • Watching behind the scenes supplemental material of the voice of Gex, Dana Gould, discussing that the writing, jokes, tones, and general riffing of the international gecko of mystery is a good reminder that sometimes, the entire reason someone did something is because they thought it was funny. Mind boggling that with such a simple motivation,… Read more

  • Time keeps on slipping… …into itself? That’s why today’s post is more of a bite sized tidbit, as it were, best laid plans and all that sometimes leaves one up the creek and without a paddle in the temporal department. I thoroughly suggest to anyone reading this that if you wish to get a new… Read more

  • Placating PlayStation

    Sometimes, traveling off of the beaten path can be a tricky endeavor, as the trail to travel lacks the guide book that can help one safely navigate the terrain, even if this safe navigation one seeks ends up being about something as silly as writing about video games. I say that in relation to the… Read more

  • With enough practice, one can even master the domain of hell. I’m not sure if this same logic is why Doom games have a “take it easy on me” break in period in earlier levels, but the warm up rounds of mindfully restrained sense of posturing make the burning sensation of hellfire a lot more… Read more

  • They say that eyes are the windows to the soul, and that looking into them, you get a true sense for what kind of majestic sense of beauty they maintain their household with. Other times however, you don’t even have to ring the doorbell to conclusively know that no one is home This is relevant… Read more

  • The amount of heavy lifting Goldeneye 64 did for the Bond name is a Rare feat The gameplay trailer showcased for 007 First Light at Sony’s State of Play revealed a confident showing from IO Interactive, the developers behind the Hitman series, who are letting the gaming world know loud and clear that much like… Read more

  • The notion of Silent Hill returning to it’s former glory is more horrifying than what the trailer showcases…surprisingly Game series come and go, popularity waxes and wanes with the times, and what was popular yesterday is forgotten tomorrow. This cold hard reality that is the song and dance of the everyday in gaming spells gloom… Read more

  • Konami is obviously not afraid to monkey around with this remake Silly puns aside, among the many trailers showed at Sony’s State of Play yesterday, a yearly event that showcases what PlayStation fans can look forward to in the next year coming to Sony’s platform, the new Metal Gear Solid 3 Delta trailer was shown,… Read more

  • You might not be all that surprised by the difference in time investment, honestly A very similar looking screen greeted me before the end of the tutorial when I booted up Elden Ring: Nightreign, which I guess should come as no surprise to me, as it’s a bit of a tradition to die before the… Read more

  • The old saying is you should never judge a book by it’s cover. Educated guesses are probably okay though, right? Related to the point, I’ve definitely become more of a proponent of salvaging some value from any given situation: I think normally due to the notion that the every day ends up being a ghastly… Read more

  • A new Elden Ring game is upon us. What launch day servers will look like when players start logging in After spending a significant amount of time with Doom: The Dark Ages in the past two weeks, and having thoroughly enjoyed what was on offer, warts and all, I am about ready to move on… Read more

  • (Spoilers for The Last of Us ahead) In many of my recent posts about Doom, I have included several different quotes involving Hell. Today I include one from Churchill: “If you’re going through hell, keep going.” The man obviously had Doom speedrunning in mind Speaking of which, I was delighted when I finished Doom: The… Read more

  • Sic Parvis Magna…greatness from small beginnings. A phrase I became familiar with through my love of the Uncharted series, and one I regularly think about in my own absurdist quest of self-discovery, and one that’s taken me from my own humble origins that started all the way back in September 2012 on the original version… Read more