Game design
-
Communicating a message clearly and concisely is a far more difficult concept to get across in theory as opposed to execution…astonishingly so, I find. Often times leaving me feeling like an out of context scientist by days end Yesterday’s post involved a game named My Friendly Neighborhood (MFN), which I surmised in an elevator pitch… Read more
-
Halloween has a lot to compete with these days in the fear factor department, when the every day is already filled to the brim with horrendously terrifying elements to contend with. The Nope Factor is strong no matter where one looks Kind of following on the heels of my post from yesterday, which unintentionally ended… Read more
-
While video games provide a lot of different options in terms of what one can play, part of the difficulty is in fact just honing in on one single thing to focus on. So many things to focus on, so little time to do it in… As much as I would love to continue on… Read more
-
The irony of the ‘Spoopy season is that it is always over compensating with fear and dread, as the average person deals with something much scarier than whatever Halloween can throw at us. I.E. the scariest thing that can be thrown at us is…us, point in fact Gonna have to be a quick one today,… Read more
-
There’s something to be said about the satisfaction that comes with “flipping the script”, and turning a situation on its head. What the monsters in Silent Hill look like when they realize I’m not going home until I pay every single one of them back in full for my first visit Most of the time,… Read more
-
Always important to keep in mind we do the best with what we have… …even if the battle is ultimately futile I was about to remark “now with Silent Hill in my rear view mirror”, in an effort of a more poetic, flourishing segwaying moment of punctuation and finality after my completion of the Silent… Read more
-
Let it not be said that life has a cruel sense of humor… Even the act of charity can act as a grim omen of the turning of tides in ones immediate future Yesterday was a rare moment in the style of mania, not a mode of experience I am necessarily alien to, but one… Read more
-
Sometimes, the sweet treat we thought we had, reveals itself to contain horror beyond imagination. This is most certainly not what mamma told me life was going to be like *clap, clap, clap, clap* In my obsession to breakdown and analyze just about every aspect of reality, I resist airing on the side of coincidence.… Read more
-
The paradoxical nature of apathetically drenched fear is thusly: it is impossible to be scared shitless when one doesn’t have a single shit left to give. More like “rough month” for me, but same vibes I remain genuinely shocked at my output for Spooptober, not just due to the fact that I’ve been moving at… Read more
-
Sometimes, things don’t go according to plan. “Don’t Panic” becomes an essential turn of phrase in these moments A sneaking suspicion remained within me, that breaking up a playthrough of a survival horror game into an extraordinarily segmented episodic fashion may have the unfortunate side-effect of watering down what already is an experience that takes… Read more
-
Having recently enjoyed exposure to the notion “embarrassment is an under explored emotion”, I pass the consideration along to you with the desire it may prompt some well needed self-reflection on the matter. Cringe in this instance represents the cruel and the cowardly My days of the week have grown to be characteristically repetitious in… Read more
-
Nothing like a little R&R during the spoopy season to put one at ease. R&R standing for Rancid & Revolting in this example Just some quick thoughts today, as it is one of those moments where I do not have many to spare. I think one of the hurt/heals of having lived within the realm… Read more
-
Spoopy season has a lot of proper competition this year in having to up its game to be recognized as a legitimate threat in a crowded field of contenders. The United States of Absolutely Horrifying I’ve now become accustomed to what has come to be deemed the “Saturday Sorrows”, as every passing week has the… Read more
-
It almost seems redundant to be excited for October and Halloween to arrive in bringing the seasonal scaries with them, considering how positively horrifying the everyday happens to be as of late. R.I.P anxiety sufferers Yesterday’s post was an attempt at being more reminiscent about a subject that I’m similar parts excited to discuss as… Read more
-
Strolling back into Silent Hill has me feeling as if the town is a microcosmic distillation of this year’s everyday. Yesterday’s post was one of a meandering sort, not to say it didn’t turn out okay, more so just a self-aware aside I felt like sharing. I keep oscillating back and forth between wanting to… Read more
-
I hate those days when you just can’t decide on what seems like the better choice. Decisions, decisions…. Today is that kind of day for, and quite honestly, a day that has no shortage of bad energy, truth be told. As a result, I’m not feeling terribly inspired to write. though I’ve mentioned in the… Read more
-
Even when things get tough, I am a big advocate for a staunch sense of stoicism to keep one sturdy. Even if the masking process can feel herculean at times I’ve mentioned before about how hard I’m hit with the post-game completion blues, where one is feeling low energy and depleted after finishing a game.… Read more
-
After being alerted to a theoretical reality of how horses function, I think my advice to Silksong players having trouble would be to start horsing around. Do as the horses do I think it’s fitting that while I write this article, I struggle a bit with mood and energy levels, which is generating a melancholy… Read more
-
Things do not always turn out exactly as we had hoped. It’s important to try to laugh in the face of adversity Which is why today’s Words of Wisdom are Mind the Gap, which helps to remind us that we are often times presented with flaws, problematic scenarios, or less than ideal circumstances, but have… Read more
-
The Charles Bukowski quote: “The problem with the world is that the intelligent people are full of doubts, while the stupid ones are full of confidence.” seems truer and truer every single day that passes. The saddest of ironies I’ve made the habit of trying to get multiple articles out of any one game I’m… Read more
-
In spite of my hunger for playing games, I find it far too easy to glaze over the good ones from time to time. Definitely me, but with games. Also: people. I had a notion people were really down with Hollow Knight, but it wasn’t until I had read reports that the follow up (Silksong)… Read more
-
Sometimes, we are not always given the best of options. When all else fails, “Chuck it in the fuck it bucket” is always an ideal last resort In the fairest of realities, we would always have at least one good option, and be able to sleep soundly with our decisions. Sadly, we do not live… Read more
-
A jarringly simple question…one with as surprisingly complex an answer. A question that I recently posed to myself after reading an article discussing the newest game from Katamari creator Keita Takahashi, to a T, and an exchange that briefly occurred with another famous game designer Fumito Ueda, who helped lead the teams responsible for ICO,… Read more
-
It’s Hegel Time The effort of creation is a difficult, messy process, and has a tendency to produce crazy results when things get out of hand…but hey, as long as you have an audience for it, anything truly bizarre, no matter how insane, can work, right? Has probably already topped the NYT best sellers list,… Read more
-
Sometimes, it can feel like we are losing control of our own mind, or similarly, that some terrifyingly vital part of reality that makes it all work is just…missing. Not seen here: a terrifyingly vital part of reality missing: I.E. safety Which is why today’s words of wisdom are Sharing in “The Lack”, which is… Read more
-
Watching behind the scenes supplemental material of the voice of Gex, Dana Gould, discussing that the writing, jokes, tones, and general riffing of the international gecko of mystery is a good reminder that sometimes, the entire reason someone did something is because they thought it was funny. Mind boggling that with such a simple motivation,… Read more
-
Memory can be a cruel mistress, leading us to believe we had something so beautiful, only to stare blankly into the cold face of reality upon a wayward return with the hopeful zest everything would be as we left it, and we are both amazingly correct and terrifyingly wrong at the same time. Not all… Read more
-
Time keeps on slipping… …into itself? That’s why today’s post is more of a bite sized tidbit, as it were, best laid plans and all that sometimes leaves one up the creek and without a paddle in the temporal department. I thoroughly suggest to anyone reading this that if you wish to get a new… Read more
-
These days, I feel quite off when I’m not framing my gaming articles through the lens of philosophy. Almost as if my mention of philosophy in tandem with gaming has become not unlike Marvel editors’ desire to inject doom where no doom previously existed To that point (somehow), here on ATE, self-identity is a big… Read more
-
Sic Parvis Magna…greatness from small beginnings. A phrase I became familiar with through my love of the Uncharted series, and one I regularly think about in my own absurdist quest of self-discovery, and one that’s taken me from my own humble origins that started all the way back in September 2012 on the original version… Read more
