Encylopedia Muranica
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Even when things get tough, I am a big advocate for a staunch sense of stoicism to keep one sturdy. Even if the masking process can feel herculean at times I’ve mentioned before about how hard I’m hit with the post-game completion blues, where one is feeling low energy and depleted after finishing a game.… Read more
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After being alerted to a theoretical reality of how horses function, I think my advice to Silksong players having trouble would be to start horsing around. Do as the horses do I think it’s fitting that while I write this article, I struggle a bit with mood and energy levels, which is generating a melancholy… Read more
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I think people beat themselves up entirely too much, maybe possessing absurdist expectations that help totally butcher their mood in the process. Expectations cannot be subverted if one doesn’t have any to begin with I basically didn’t leave enough time for myself today to play around with ideas, thusly this post is probably going to… Read more
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No one likes a tryhard. This notion pushes some even deeper into the realm of absurdity, as they then double down, and try harder to become the “tryhardiest”…a self-damning effort, if I’ve ever witnessed one I mentioned briefly in my last Silksong article, in what I would consider me half joking about putting out too… Read more
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Things do not always turn out exactly as we had hoped. It’s important to try to laugh in the face of adversity Which is why today’s Words of Wisdom are Mind the Gap, which helps to remind us that we are often times presented with flaws, problematic scenarios, or less than ideal circumstances, but have… Read more
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The Charles Bukowski quote: “The problem with the world is that the intelligent people are full of doubts, while the stupid ones are full of confidence.” seems truer and truer every single day that passes. The saddest of ironies I’ve made the habit of trying to get multiple articles out of any one game I’m… Read more
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Often time, nerds will seek the cures for what plagues them in the completely wrong places, and with morbidly inaccurate assessments of what kind of panacea they represent. Both games and memes similarly filling the void of genuine need and concern of addressing intense mental health issues, but a great new game launch is basically… Read more
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In spite of my hunger for playing games, I find it far too easy to glaze over the good ones from time to time. Definitely me, but with games. Also: people. I had a notion people were really down with Hollow Knight, but it wasn’t until I had read reports that the follow up (Silksong)… Read more
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Sometimes, I’ll rush an article out the door, and either skimp on the editing due to lack of time, or push something out that is bare bones content, with the rationalization that “they can’t all be winners”, and then it will will either get way more views, than I expect, or people I know will… Read more
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When adapting a property, it’s always important to note exactly which inherent qualities to focus on in remaining faithful. In this way, I feel like the design elements for an Indiana Jones video game really are no brainers Reading this article about developer MachineGames reminds me of how much fun I had playing Indiana Jones… Read more
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The quest for knowledge is never ending, and an endless curiosity to learn more is a wonderful quality to possess. And a quality that I hope is infectious, and spreads wide and far, cause some folks need to learn like…a lot more. To that point, today’s words of wisdom are “the island of knowledge”, which… Read more
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Difficulty looks like a lot of different things to a lot of different people. For some, masking with a sense of normalcy and making it through the day without a full on breakdown is difficulty enough As has been the usual case with me for some time now, I am currently haunted by a mid-week… Read more
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Sometimes, the truth hurts. This is a great time to remind people that pain is technically helpful, as it is an important signifier that something hurts for a reason, or else there in fact, would not be any indication of pain to deal with Reading this article about Silent Hill: f conjures up so many… Read more
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Self-care is important these days, no matter what form the healing process takes. Zelda is an excellent form of a personally applied panacea, in my humble purview I feel as if it’s worth prefacing this next statement with a rambunctiously obvious acknowledgement that in no way, shape, or form do I think is ridiculously enlightening,… Read more
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Sometimes, it’s the thought that counts. Other times, it’s probably for the best to leave well enough the fuck alone Here I am, at the end of the day, attempting to get something posted before midnight, not necessarily coming in totally prepared with a bunch of gameplay under my belt to reference, nor am I… Read more
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“Shtay awhile and lishten“ Hell can take a number, I guess. As I struggle to maintain a mood in what feels like a particularly bleak week by personal standards, not even a release of a solid new title or the flurry of Gamescom is enough to elevate my mood. This strangulated sense of whimsy leaves… Read more
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The understandable debate of “too much of a good thing…” in the name of Roguelikes continues to rage unabated, both sides with convincing points in the matter of taste detailing the finer introspection upon the genre. I.E.; I reference the “Shinji’s Mom Argument” in defense of the sheer number of quality distinctions among Roguelikes in… Read more
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I’m always of the mind one should have a higher calling than money, and a more virtuous pursuit than finance, but when one is constantly harangued to do nothing but chase a paycheck, the take away of aspiring to be anything but mercenary about life is hard to argue against. The irony of course, ends… Read more
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The vibe continues to deteriorate I’m always saying it’s all about perspective The title of my post is more of a functional reminder to myself then anything else, as I’m struggling to keep a motivated mentality amidst a large heap of bullshit doing its damnedest to keep me completely drained of energy, so small victories… Read more
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Sometimes, we are not always given the best of options. When all else fails, “Chuck it in the fuck it bucket” is always an ideal last resort In the fairest of realities, we would always have at least one good option, and be able to sleep soundly with our decisions. Sadly, we do not live… Read more
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I want to say I probably think about games more than I play them, which makes sense, when you factor in the notion I not only write about them, but have held jobs and worked gigs that require me to do research on them, interview people within the industry, talk shop with other industry vets,… Read more
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In the realm of video game related writing, I’m never quite sure if my heart is in the right place or not. What occurs in my head every time I sit down to write For anyone that follows Active Time Event on a regular basis, even those rare breeds that have been doing so since… Read more
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I’m realizing as I type this that my sense of decorum tends to waver whenever I’m in a less than mood, but I suppose that is likely not uncommon in any vocational standard, job or otherwise. I’m guessing money and or accountability is usually what keeps people on the straight and narrow, though I’d argue… Read more
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In spite of the terror reality relentlessly rains down upon me, my flirtations with gaming persists unabated. Well…slightly abated, as I have recently detailed, though I remain an admirably audacious individual non the less. Audaciously admonishable to others, mind you….quality is always perspective, though I do prefer the moments when I’m the biggest terror relentlessly… Read more
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When all else fails (including you), act like the accident involved was meant to happen. Punctuation goes a long way in reframing the narrative I’ve been running into a problem recently, one that’s been kind of hidden in plain sight for anyone who follows the site regularly, and is paying close enough attention to look… Read more
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Sun Tzu wrote: “Know your enemy and know yourself; in a hundred battles, you will never be defeated.” Excellent advice: until you become the very enemyyou are fighing. Which leads me to my words of wisdom today, which could be applied in a number of ways, as “adjusting ratios” is imbued with a sense of… Read more
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Even despite our best efforts of wanting to enjoy the day, that does not stop someone from peeing on the proverbial rug of contentment, thusly ruining what might have been an enjoyable afternoon in the process… Or literal rug, obviously, though it does bring up the notion of irony that after said rug, proverbial or… Read more
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The want to stay informed vs the want to retain whatever sanity I have left by not checking the news headlines…the struggle is real. Basically my reaction whenever I check the news these days Thankfully, the gaming news is far more palatable on the regular, with less probability of wanting to gouge my eyes out… Read more
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Sometimes, it’s about the little things in life that truly matter.. Like deposing the equivalent of gods with led based weaponry, for example As much as I regularly seem to gravitate towards giving my all to entertain and inform, I too must rest my weary head and take it easy from time to time. I’ve… Read more
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One must find enjoyment where one can, though if your idea of an enjoyable dish in the dinning room of life is a bit spicier than others, do not force peppers into your shared preferred dish of choice when cooking for the entire crowd. Spending time with family is a great example of just how… Read more
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As I sit here with bloodshot eyes and a sore body, knowing I still have one more overnight shift left to do before my work week is over, mulling over ideas in an attempt to fulfill my self-imposed status quo of writing about games everyday, I catch myself from nodding off right before my head… Read more
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I’ll admit, I don’t think my head was in the right place when I started watching the latest Nintendo Direct, even still, I don’t think I expected to feel quite as out of place as one of the heads floating around in the “Chillin by the Fire” game that was shown. Truly terrifying I recently… Read more
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If anyone could do it, it would be Nintendo…right? Just a bite sized but oh so delicious thought to serve up for your pleasure today, and one I thought was definitely worth sharing, even if I didn’t have a more elaborate article idea servicing the notion. An idea that gestates within my noggin, and one… Read more
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Gamers about to eat In a world plagued with anti-intellectualism and made stagnant with a shallow apathy towards creative endeavor, any instance of recognition with regards to bolstering creativity, inspiring imagination, or promoting artistic effort should be seen as a de facto moment in the modern day world, in helping to keep at bay the… Read more
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In the land of video games, it’s important to remember that death is only the beginning… Good rule of thumb to keep in mind with mummies, as well… And to that point, much like the black magic eternal that helps to keep mummies coming back for more, Super Meat Boy may finally be back with… Read more
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“Our” trio is down to two Rejoice, Nightfarers! A severely demanded for u yupdate that many players from the Elden Ring community have been clamoring for, and one that is both long overdue and yet at the same time, surprisingly quick in it’s implementation, comes in the form of patch 1.02, aka, the Duos Expedition… Read more
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In spite of our best efforts, creative endeavors don’t always turn out the way we would have hoped, as recreating miracles can be an impossible feat. That doesn’t stop some from trying, however. Luckily, that isn’t always the case, and we, the collective, are treated to something a bit more colorful and creative as a… Read more
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Nintendo’s face looking at the retail price of Mario Kart World at time of press release, when Microsoft comments games don’t need to have an $80 price tag In a strangely non-cynical moment of consumer time, Microsoft has changed their tune on the price of sequel Outer Worlds 2, a follow up to the popular… Read more
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Another great looking game I look forward to downloading and not finding the time to play Like most of my quick posits, this one acts as more of a conversation starter than a fully fledged article, as sometimes my schedule doesn’t allow for time to cook up a more elaborate write up, but I simultaneously… Read more
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Quality prepackaged with video games at launch: truly a novel sentimentality that makes one perk their head right up in intense curiosity Investor exchanges between the bottom line money men and the head honchos of publishers are always a fun time, in coming to terms with the stark notion of how the people running the… Read more
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A jarringly simple question…one with as surprisingly complex an answer. A question that I recently posed to myself after reading an article discussing the newest game from Katamari creator Keita Takahashi, to a T, and an exchange that briefly occurred with another famous game designer Fumito Ueda, who helped lead the teams responsible for ICO,… Read more
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In attempting to navigate the world mindlessly, one can certainly make an ass out of themselves without even realizing it. What I imagine drivers who don’t use their turn signals look like In a slightly related notion of incidentally mindless traversal, I inadvertently screwed myself this very day, as instead of getting to writing about… Read more
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Looks like it’s going to be one of those days…crossing my fingers that this kind of day doesn’t drag into “this kind of week”, but that is neither here nor there at the moment. Having woken up late, I lamentably possess a miniscule amount of moments with which to share thoughts, so it will have… Read more
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It’s Hegel Time The effort of creation is a difficult, messy process, and has a tendency to produce crazy results when things get out of hand…but hey, as long as you have an audience for it, anything truly bizarre, no matter how insane, can work, right? Has probably already topped the NYT best sellers list,… Read more
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Having too much of something isn’t always a net positive. Too many Spiderman’s boil the soup? Or at least, that is the common wisdom on the matter… (no, not the Spiderman thing), the “too much of a good thing is a bad thing” thing. So says gaming marketing analyst Chris Zukowski, who Gamesradar initially reported… Read more
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Sometimes, it can feel like we are losing control of our own mind, or similarly, that some terrifyingly vital part of reality that makes it all work is just…missing. Not seen here: a terrifyingly vital part of reality missing: I.E. safety Which is why today’s words of wisdom are Sharing in “The Lack”, which is… Read more
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Watching behind the scenes supplemental material of the voice of Gex, Dana Gould, discussing that the writing, jokes, tones, and general riffing of the international gecko of mystery is a good reminder that sometimes, the entire reason someone did something is because they thought it was funny. Mind boggling that with such a simple motivation,… Read more
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Sometimes, success can not only be a confusing moment, but a messy one. Just ask the man who invented the reverse bear trap for a good example of what I mean Depending on my mood when I sit down and write, the fingers start frantically tapping, and the words just seemingly fly onto the screen.… Read more
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Memory can be a cruel mistress, leading us to believe we had something so beautiful, only to stare blankly into the cold face of reality upon a wayward return with the hopeful zest everything would be as we left it, and we are both amazingly correct and terrifyingly wrong at the same time. Not all… Read more
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Time keeps on slipping… …into itself? That’s why today’s post is more of a bite sized tidbit, as it were, best laid plans and all that sometimes leaves one up the creek and without a paddle in the temporal department. I thoroughly suggest to anyone reading this that if you wish to get a new… Read more
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This article is more of a drive-by-posting of sorts, but there’s always time for a spot of good news. To wit; it looks as if Nintendo confirmed the team behind Super Mario Odyssey is developing Donkey Kong Bananza. Looks like the next Donkey Kong is going to be “feature length”, as it were This much… Read more
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Sometimes, it’s hard not to viscerally react to the harsh disappointments of the everyday. And sometimes that will require a tetanus shot Which relates to my notion involving feeling vs thinking, which is a distinction most don’t give more consideration too. Within my own Cartesian machinations involving the metaphysics of virtual reality, it’s important to… Read more
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Support artists; be horny In a surprising thought process concluding with levity this week, I recently heard about the Street Fighter 6 Swimsuit costumes coming to the game, in what’s sure to be a popular move with a lot of the player base. Obviously, these are all going to be optional costumes for a number… Read more
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Kiby’s papa spitting hotfire about the need for change In what remains a tragic habituality within my world, I possess a vast reservoir of energy and will to write, and nearly no temporal moments to spare on executing on my imaginative fervor. I will leave you with a notion related to one of my last… Read more
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The right to utilize AI in creation should belong to the ones with their jobs on the line, in the name of workers rights, not as a replacement In a moment where I do not have much time to spare, and likely an idea that is deserving of a much larger article, I was bemoaning… Read more
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Sometimes, life can be a lot to handle. We can’t just punch all of our problems away, like Chris Redfield does with boulders he doesn’t like. That’s why on today’s words of wisdom, I wanted to posit the notion of resetting to default, and what that entails. You could think of it as some kind… Read more
