Active Time Event

Inventio Per Fabula

Pashford

  • The great thing about the end of the world is as follows; depending on how close you are to the conclusion, you’ll have absolutely no problems to worry about in the near immediate future. Gotta love when the silver lining is so shiny The goal yesterday was to commence discussion about the recently released Super… Read more

  • In a world of overachievers, I advocate for a more modest means of personal satisfaction. A “good enough” mentality will help set you up for life in the realm of stress free self-empowerment I’m aware there is a lot of tonal whiplash in my style from day to day here on Active Time Event; one… Read more

  • Life ain’t simple, and anyone who tells you otherwise may just be unintentionally telling on themselves in the worst way imaginable. Where there be dreams, must also exist nightmares Much like the game, my articles about Mixtape have been non-traditional, not as much a dictation on a game, but more along the lines of the… Read more

  • As someone who is chronically stricken with stubborn cynicism, setting realistic expectations on a regular basis feels like an absurd prospect. Though no other way has ever made any more sense to me by days end As I continue my playthrough of Mixtape, I remind myself of a phrase I once heard in reference to… Read more

  • Sometimes, what we envision for ourselves is not always the reality that comes to pass. Time often makes fools of us all, sadly… We’ve been diving into some interesting introspective places in the Words of Wisdom series recently, and as I self-reflect upon them, I think one beautiful aspect of where we start on our… Read more

  • (Bloody Sunday by Pol Ledent) I think people have become so afraid of making mistakes, they’re too paralyzed to even want to live anymore. As a fan of existentialist philosophy, it should come as no surprise I’m a big fan of Soren Kierkegaard (K’), who is generally considered one of the original points of origin… Read more

  • It’s always with the benefit of hindsight do we truly appreciate our experiences for what they truly were. Appreciate may be the wrong word in some cases… As I close the book on my recent “Bonding Experience” with my GoldenEye 64 replay, I take a small breather and moment of reflection before blasting immediately onto… Read more

  • As Mark Twain asserted; history doesn’t repeat itself, but it does rhyme. This would go a long way in explaining why my philosophical lamentations sound so sing songy Here we are, at the end of all things. At least, at the end of all things GoldenEye 64 related, as we bring to a close a… Read more

  • Bonus content and secret levels in video games are great for two important reasons: one, they act as a nice surprise that keeps me playing longer, and two, playing longer means effortlessly extending the amount of time before I have to return to the real world and deal with the endless litany of annoying assholes… Read more

  • While the Marvel Cinematic Universe gets a lot of praise for post credits surprises, they were not the first ones to do it, as the Muppets beat them to the punch decades before hand. When worlds collide: the thought of Animal being apart of The Avengers initiative holds great interest for me With 007 finally… Read more

  • A sentiment I touched upon recently, and one that relates to an age old wisdom, is that the journey is always more interesting than the destination. The gooners know…good lord, do they know Finally out of the deep, dark depths of the Caverns that our winding narrative took us through, GoldenEye 64 reaches its apex… Read more

  • Find fun in the friction…or prepare yourself for boredom saecula saeculorum… We’re all there in spirit…We take a brief respite from my replay of GoldenEye 64 (and we were at the last level too! Grr…) to commit ourselves to a segment that I like to call “Words of Wisdom”, as I detail some ideas, personal… Read more

  • The old saying goes it’s always darkest before the dawn… …and sometimes, *you* continue to persist as the darkest thing sulking about, even after the dawn After the impressively vile and rampantly chaotic liquid shitting episode that any replay of the level Control turns out to be (at least on 00 Agent), we move into… Read more

  • Though this next bit of darkly shaded humor may mean nothing to you at the moment, after reading this write-up about one of the final missions in GoldenEye, I urge you to go read The Myth of Sisyphus (or at least a tl;dr summary), to truly appreciate the idea behind the premise of this article,… Read more

  • We get by with a little help from our friends… …no matter what’s on the agenda for the day After admiring some trans-continental bilingualism in the form of broadcasting self-aware meta media-literacy on a train yesterday, we move on from a proper derailing and find our selves in the Jungle, as our replay of GoldenEye… Read more

  • Sticking the landing is key in any good routine We often end up being victims of our own success After a dreadful mucking about in a metaphoric desert, one overflowing with conceptual sand of a coarse and irritating nature by even the roughest of standards, we gasp dryly for some kind of refreshing sense of… Read more

  • We all end up “oofing” every now and then, even the best of us… …it’s only when the oofing continues to persist does it end up turning into a big ole pile of yikes LAST TIME, ON GOLDENEYE Z! 64!, after super sonic racing right through the Archives level, in a fine testament to speedrunning,… Read more

  • In times of stressful need, one has to have effective ways to blow off some steam, in order to give themselves a little self love, for the sake of cognitive clarity and psychological well being. …cause it’s definitely going to get worse before it gets better After our brief excursion with ATE’s weekly Words of… Read more

  • Alright, I’m going to take a quick break for a second from my riveting replay of GoldenEye 64, as it is monday, where I take the time every week to help lighten the load, by sharing some much needed words of wisdom… As is often the case with the hunt for wisdom, it’s not about… Read more

  • An old turn of phrase suggests one “stop to smell the roses”. Whoever said this never stopped to consider the possibility of one having taken a shit in the flower bed before you got there, and now you’re profusely gagging after taking a huge whiff of floral asshole Today, on our continuing replay of GoldenEye… Read more

  • In the grand scheme of things, context takes on many forms; one child’s energetic playtime may be an adult’s calming respite. There even existed a store, way back in the 20th century that even allowed consumers to rent such “context” Powering on through our replay of GoldenEye 64, and now that we have safely escaped… Read more

  • In the grand alchemical experiment that is life, it always boils down to just how many failures it takes to amass before one is finally able to transmute all of them into a single success. Basically every speedrunner’s mantra As we press on with our replay of GoldenEye 64, it’s hard for me to tell… Read more

  • Andy Warhol was reportedly quoted as declaring the following: “Isn’t life a series of images that change as they repeat themselves?” Look no further than Simpsons shitposting for an example of the cursed standard repetition lay bare, as the recursive nature of history repeating itself sees the very fabric of social connection begin to deteriorate,… Read more

  • GoldenEye 64: Das Bond

    They say never judge a book by its cover. People say a lot of stupid fucking things, don’t they? As we move forward with our replay of GoldenEye 64, after a brief excursion into totally off the map, extra canonical bullshit territory, with our trapesing through the terrifying terrain that troublingly terrorizes with titanic thermonbaric… Read more

  • Amdist the bombast and the bullet holes, the violence born of national woes, stands tall and proud the human spirit, with all of their eloquent prose. Well, if it’s true what they say about people being made in “god’s image”, then god is just some freak ass gooner chud pumping loads to Power Rangers porn… Read more

  • Though I’m not entirely certain I’ve articulated this thought in writing on ATE before, it’s certainly one that bears repeating now: fail faster. The faster you fuck it up, the faster you can either find out how to fix this shit, or figure out how to do it better next time Been awhile since I… Read more

  • “Men are more governed by their passions then reason”, a paraphrasing of a sentiment expressed by philosopher David Hume. In the realm of gaming, this loosely translates to: hang the sense of it, ask yourself the real question: is it cool? Cool happens when your heart is in the right place Dovetailing from my last… Read more

  • Flirting with disaster is always more fun when you’re the one holding the ace up your sleeve. After I used the word disaster, Reagan popped into my mind. How peculiar… As we continue on with our little soiree behind the iron curtain, and sally forth with our “Bonding Experience” as we replay Goldeneye 64, we… Read more

  • What goes up, must come down …and the bigger they are… Following on the heels of a post I found rather peak, peak enough that I strongly considered just going out on a high note and saying hang the sense of doing the rest of the god damn runthrough of Goldeneye 64, cause there’s no… Read more

  • The quote from The Big Lebowski sums it up pretty well: “Sometimes you eat the bar, and sometimes…the bar eats you.” A friendly reminder that life is full of ups and downs, strikes and gutters, and you’ve just got to take them as they come, and maintain your sense of chill and calm no matter… Read more

  • The design ethics of GoldenEye 64 brings to mind that quote from Futurama: “When you do things right, people won’t be sure you’ve done anything at all.” And other times, expectations are just too damn ridiculous to begin with Continuing on from yesterday, where I finally made my triumphant return to the world of the… Read more

  • In a justified moment of reverence to the likes of Thomas Edison, “I’ve not failed, I’ve just found 10,000 ways that won’t work”. Adjusted expectations are vital to a healthy state of mind There is no avoiding the reality that this article represents a “shaking of the cobwebs off” kind of moment, as I took… Read more

  • Beyond the black and white, there exists the grey… Ironically not pictured: a grey (alien) Which is why my words of wisdom today involve “Appreciating the Spectrum(s)”, as I think it’s vital in understanding reality at large, something I was reminded of in my investigation into the cosmic unknown. More often then not, people fail… Read more

  • In attempting to navigate the world mindlessly, one can certainly make an ass out of themselves without even realizing it. What I imagine drivers who don’t use their turn signals look like In a slightly related notion of incidentally mindless traversal, I inadvertently screwed myself this very day, as instead of getting to writing about… Read more

  • Having too much of something isn’t always a net positive. Too many Spiderman’s boil the soup? Or at least, that is the common wisdom on the matter… (no, not the Spiderman thing), the “too much of a good thing is a bad thing” thing. So says gaming marketing analyst Chris Zukowski, who Gamesradar initially reported… Read more

  • Sometimes, it can feel like we are losing control of our own mind, or similarly, that some terrifyingly vital part of reality that makes it all work is just…missing. Not seen here: a terrifyingly vital part of reality missing: I.E. safety Which is why today’s words of wisdom are Sharing in “The Lack”, which is… Read more

  • Watching behind the scenes supplemental material of the voice of Gex, Dana Gould, discussing that the writing, jokes, tones, and general riffing of the international gecko of mystery is a good reminder that sometimes, the entire reason someone did something is because they thought it was funny. Mind boggling that with such a simple motivation,… Read more

  • Sometimes, success can not only be a confusing moment, but a messy one. Just ask the man who invented the reverse bear trap for a good example of what I mean Depending on my mood when I sit down and write, the fingers start frantically tapping, and the words just seemingly fly onto the screen.… Read more

  • Memory can be a cruel mistress, leading us to believe we had something so beautiful, only to stare blankly into the cold face of reality upon a wayward return with the hopeful zest everything would be as we left it, and we are both amazingly correct and terrifyingly wrong at the same time. Not all… Read more

  • Time keeps on slipping… …into itself? That’s why today’s post is more of a bite sized tidbit, as it were, best laid plans and all that sometimes leaves one up the creek and without a paddle in the temporal department. I thoroughly suggest to anyone reading this that if you wish to get a new… Read more

  • This article is more of a drive-by-posting of sorts, but there’s always time for a spot of good news. To wit; it looks as if Nintendo confirmed the team behind Super Mario Odyssey is developing Donkey Kong Bananza. Looks like the next Donkey Kong is going to be “feature length”, as it were This much… Read more

  • Sometimes, it’s hard not to viscerally react to the harsh disappointments of the everyday. And sometimes that will require a tetanus shot Which relates to my notion involving feeling vs thinking, which is a distinction most don’t give more consideration too. Within my own Cartesian machinations involving the metaphysics of virtual reality, it’s important to… Read more

  • Support artists; be horny In a surprising thought process concluding with levity this week, I recently heard about the Street Fighter 6 Swimsuit costumes coming to the game, in what’s sure to be a popular move with a lot of the player base. Obviously, these are all going to be optional costumes for a number… Read more

  • Kiby’s papa spitting hotfire about the need for change In what remains a tragic habituality within my world, I possess a vast reservoir of energy and will to write, and nearly no temporal moments to spare on executing on my imaginative fervor. I will leave you with a notion related to one of my last… Read more

  • The right to utilize AI in creation should belong to the ones with their jobs on the line, in the name of workers rights, not as a replacement In a moment where I do not have much time to spare, and likely an idea that is deserving of a much larger article, I was bemoaning… Read more

  • Sometimes, life can be a lot to handle. We can’t just punch all of our problems away, like Chris Redfield does with boulders he doesn’t like. That’s why on today’s words of wisdom, I wanted to posit the notion of resetting to default, and what that entails. You could think of it as some kind… Read more

  • It’s obvious Nintendo isn’t monkeying around with the story elements of Donkey Kong Bananza…well, like literally they are, but…you get what I’m saying That is indeed the state of things in our collective primate world, but what is one to do but the best they can in the face of such wild insanity? To that… Read more

  • They say no news is good news…this adage doesn’t seem as relevantly applicable when discussing post launch hype for a game console, however. Don’t let the cheery mustache lead you astray: definitely seems like there have been some bumps in the road post launch I wrote about similar feelings involving how underwhelming the Switch 2… Read more

  • The stark contrast between the pain of dying and the hurt of feeling dead inside The notion of writing about the experience, at least. I haven’t given up on the game, mind you, as I still enjoy the Elden Ring pedigree far too much to let such a unique experience fall to the wayside, but… Read more

  • Placating PlayStation

    Sometimes, traveling off of the beaten path can be a tricky endeavor, as the trail to travel lacks the guide book that can help one safely navigate the terrain, even if this safe navigation one seeks ends up being about something as silly as writing about video games. I say that in relation to the… Read more

  • Not much time to write today, which means this has to be a drive by posting of sorts, as I briefly sift through all of the gaming nonsense and comment on something quickly before I move on This leaves me with the thought of the $80 price tag talking point for video games that keeps… Read more

  • With enough practice, one can even master the domain of hell. I’m not sure if this same logic is why Doom games have a “take it easy on me” break in period in earlier levels, but the warm up rounds of mindfully restrained sense of posturing make the burning sensation of hellfire a lot more… Read more

  • They say that eyes are the windows to the soul, and that looking into them, you get a true sense for what kind of majestic sense of beauty they maintain their household with. Other times however, you don’t even have to ring the doorbell to conclusively know that no one is home This is relevant… Read more

  • Will Death Stranding 2 make it as easy to hate as the first game? Like attempting to balance on a ladder over a precipice, DS2 succeeding where DS1 failed is a shaky proposal at best. Don’t get me wrong: I’m not champing at the bit to unabashedly jump down DS2’s throat with reckless abandon and… Read more

  • The amount of heavy lifting Goldeneye 64 did for the Bond name is a Rare feat The gameplay trailer showcased for 007 First Light at Sony’s State of Play revealed a confident showing from IO Interactive, the developers behind the Hitman series, who are letting the gaming world know loud and clear that much like… Read more

  • Seems as if Mario Kart World is stalling at the starting line ever so slightly… Normally when a console launches, I’m lucky enough to be there day one, as at the very least, an individual launch title usually propels me to plop hundreds of bucks down for some shiny new hardware in the name of… Read more

  • The notion of Silent Hill returning to it’s former glory is more horrifying than what the trailer showcases…surprisingly Game series come and go, popularity waxes and wanes with the times, and what was popular yesterday is forgotten tomorrow. This cold hard reality that is the song and dance of the everyday in gaming spells gloom… Read more

  • Konami is obviously not afraid to monkey around with this remake Silly puns aside, among the many trailers showed at Sony’s State of Play yesterday, a yearly event that showcases what PlayStation fans can look forward to in the next year coming to Sony’s platform, the new Metal Gear Solid 3 Delta trailer was shown,… Read more

  • These days, I feel quite off when I’m not framing my gaming articles through the lens of philosophy. Almost as if my mention of philosophy in tandem with gaming has become not unlike Marvel editors’ desire to inject doom where no doom previously existed To that point (somehow), here on ATE, self-identity is a big… Read more

  • Sometimes, it can feel like a struggle to gain the upper hand. This becomes especially difficult when one no longer has any hands I recently wrote about “What is Playing?”, and I used the phrase “proponent of salvaging some value from any given situation”, and while it can feel impossible to keep a level head… Read more

  • The old saying is you should never judge a book by it’s cover. Educated guesses are probably okay though, right? Related to the point, I’ve definitely become more of a proponent of salvaging some value from any given situation: I think normally due to the notion that the every day ends up being a ghastly… Read more

  • Try as I might, I am not always able to clear my head to get a full fledged article out in the time I have allotted to me in a given night, a reality I’ve had to deal with recently. Between a full time job, taking care of my cat, chores around the apartment, exhausted… Read more

  • Not much time to go indepth on an entire subject with a full length article today due to a busy schedule, but I figured I would take a moment to wonder aloud about whether or not FromtSoftware will in fact, stick to their guns and keep Elden Ring: Nightreign multiplayer oriented? From reading write ups… Read more

  • The Doom series has gone to great lengths to establish itself as a staple; not just for the shooter genre, but for video games as a whole. With frenetic, over the top action that has few competitors within the same realm of intensity, Doom as en entity never seems to slow its roll, as each… Read more

  • (Spoilers for The Last of Us ahead) In many of my recent posts about Doom, I have included several different quotes involving Hell. Today I include one from Churchill: “If you’re going through hell, keep going.” The man obviously had Doom speedrunning in mind Speaking of which, I was delighted when I finished Doom: The… Read more

  • Sic Parvis Magna…greatness from small beginnings. A phrase I became familiar with through my love of the Uncharted series, and one I regularly think about in my own absurdist quest of self-discovery, and one that’s taken me from my own humble origins that started all the way back in September 2012 on the original version… Read more